- Learning Objective: Students will use playing cards as a math game to increase accuracy and speed in solving basic multiplication problems.
Materials Needed: Each pair of students will need one deck of playing cards and one multiplication chart. If playing cards are not permitted or available in school, students can create a deck of single-digit numbered cards using index cards and a marker.
Teacher Tips: Pairing students prior to the activity based on teacher-chosen criteria increases functionality and organization of the game. To save time, during a planning period, teachers may want to shuffle and compile cards based on student ability level. Teachers can assess student achievement by keeping a running record of results and observation notes.
Directions: The game begins with one partner dealing out the entire deck of cards, so that both partners have an equal amount of cards. Each student keeps his pile of cards face down throughout the entire game and flips her top card over at the same time as others.
The number on the card represents a multiplication factor. The first partner to call out the correct product of the two overturned cards gains both. If partners call out the correct multiplication answer simultaneously, neither student gains the cards and each card must be replaced at the bottom of the pile. If there is a dispute regarding the correct answer, students may refer to the multiplication chart for clarification. The student who possesses the most cards by the end of the game wins.
Variations of Multiplication War:
Beginning multiplication learners can play this game, each with his own multiplication chart, referring to the chart regularly to find answers. Intermediate-level students may substitute face cards for double-digit factors (Jack = 11, Queen = 12, King = 13, Ace = 15). Teachers may challenge advanced students by differentiating instructions so that multiple cards are flipped over each turn, allowing for double-digit or triple-digit multiplication to be performed with students racing each other to solve the problem.
- Learning Objective: Students will use math strategies within a cooperative learning group at school to answer multiplication-related questions. Multiplication Jeopardy is an efficient and engaging approach to reviewing unit concepts or for test preparation.
Materials Needed: pocket chart, index cards, scoreboard, prizes, scrap paper, pencils, timer, play money, buzzers or bells
Teacher Tips: Multiplication Jeopardy is a math learning game that allows for a range in the difficulty levels of questions. For example a question worth $100 would be less challenging than a question worth $500. To prepare, teachers formulate five category topics, writing five questions for each based on covered concepts and student ability levels. Possible categories titles include: Basic Multiplication Facts, Multiplication Word Problems,Greatest Common Factor of Multiple, Multiplication Vocabulary and Multiplying Money. These categories can be expanded on to include advanced concepts such as fractions, multi-step problems, algebraic functions and geometry formulas.
Directions: Teachers will place category cards in a row at the top of the pocket chart with questions cards placed in a column under the respective category. On top of the question cards, teachers will place a monetary amount that each question is worth. Daily doubles, triples and bonus points can be hidden underneath questions to enhance the game.
Each group of students chooses a team name and spokesperson. The spokesperson is responsible for choosing the category and question. Upon hearing the question, each group has an equal amount of time to collaborate with group members to find the correct answer. The first group to buzz in gets to answer the multiplication question. If correct, that group receives the money amount for the question. If incorrect, the other groups are given a chance to answer and gain the money.
This math game can end with the group who gained the most money declared as winners or can proceed to "final jeopardy." In final jeopardy, each group can wager all or part of their total earnings on the last question. After all groups provide the teacher with wagers, the final and most challenging question is asked, allowing a minute for each group response. If correct, the group adds the wager amount earned to the regular round earnings. The group accumulating the most money wins the multiplication game.
- Learning Objective: Students will use visual processing to match factors with the correct products, gaining entertaining multiplication practice in school..
Materials Needed: index cards, scissors, crayons
Multiplication Bingo Directions: Have each student fold five index cards in half. On one half of the index card, students will write a basic multiplication question. On the second half of the index card, students will write down the answer to the problem. After filling out all cards, students will cut the cards in half separating the factors from the products. Students will partner up, shuffle all cards together and then place them face down in a grid-like position. Each player will take a turn, trying to remember card placement when matching up the overturned factors with the correct multiple. If a player does not turn over the correct multiple, he must return the cards to the face-down position. The goal is to gain the most matches by careful attention to card placement on the grid and by multiplication fact mastery.